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WE ARE MOVING UP IN OUR T2 PROGRESSION! GAS BOSS, SUCCUBUS, & INCUBUS DOWNED! SIGN UP FOR OUR PROGRESSION RUNS ON THE CALENDAR!....|....DO YOU WANT TO DONATE TO OUR GUILD-RENOWN EFFORTS, BUT HAVE NO TIME FOR CRAFTING? BY DONATING YOUR COIN TO OUR POT O` GOLD IN THE GUILD BANK, YOU HELP FUND OUR RENOWN-CRAFTERS. EVERY RENOWN LEVEL BRINGS OUR GUILD NEW BITS OF IN-GAME AWESOMENESS!....|....GOT SOME SPARE CHANGE ON PAYPAL? A COUPLE QUARTERS HERE AND THERE HELP DRENBOY KEEP THIS SITE RUNNING! SUPPORT YOUR LOCAL HOBBIT!....|....REMEMBER TO LOVE AND RESPECT YOUR FELLOW GUILDIES. FUCK WITH A RAVEN, FUCK WITH THE FLOCK.  
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News: Update 1.06 - Guild Renown ***ON TESTLIVE NOW***
 
News
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OVERVIEW

Guild Renown is a new leveling and reward system for guilds in Age of Conan. Members of guilds can experience their epic adventures as they normally do today while contributing to their guild’s Renown simply by playing the game. As players progress in game, they will be able to progress their Guild Renown for the entire guild and unlock awesome rewards to be shared with each member of their guild. Guild Renown will have a maximum of 20 levels to be achieved by the entire guild and the Renown or level does not go with the player when they decide to leave the guild.

TYPES AND RANKINGS

There are three types of Renown - Valor, Glory, and Artistry, which broadly describe three different play styles. Valor covers most “PvE” activities, including killing monsters and completing quests. Glory is in turn the “PvP” type of Renown, primarily gained through mini-games and sieges. Finally, Artistry is the Renown type gained through crafting. Your guild can choose to focus on whichever of the three you prefer – any combination contributes to your Renown points and levels. The types are primarily of interest to those who want to top the Rankings.

Every week, Age of Conan will rank the top-earning guilds, not only in total points earned (of any kind), but also in the total Valor, Glory, and Artistry earned for that week. Although each guild can only gain a certain amount each of Valor, Glory, and Artistry every week towards their Renown level, they can earn as much as they want towards Rankings. The only restriction is that for each guild, only its top fifty members are counted towards their Rankings. We anticipate that competitive guilds will each find different strategies for climbing the Rankings, depending on the play-styles of their most active members.

REWARDS

Renown has a variety of rewards, from stylish new horses to new city buildings to arenas and dueling grounds. Add to this over twenty new quests and twenty new companions and there’s plenty to look forward to. As your guild gains more Renown levels, keep an eye on your city, as vendors may update their wares or citizens and gain new quests.

This is an incomplete list, and subject to change! PvP-related rewards in particular are not yet listed, as well as several convenient adventuring rewards:

Level 1


  • A Collector moves to your city, stocked with interesting valuables and amusements, including dice and coins for games of chance, ritual knives, and prayer books.
  • A Court Manipulator moves to your city, selling King’s Pardon and Confession Letters, to allow the wealthy to adjust their outlaw status, or lack thereof.
  • The Guard Captain at the Barracks in your city (if you have one) allows city-members to hire out bodyguards, which protect against wild creatures while you harvest.

Level 2


  • The Collector upgrades his wares to include seasonal headwreaths.
  • A Brewmistress moves to your city, selling longer-lasting, “Purified” versions of standard level 40, 50, and 60 mana, health, and stamina potions.
  • Your city supports small decoration location objects – you can now build shrubs, banners, pillars, and sculptures on these location objects. Architect and Weaver recipes for these are sold by a Sculptor, City Gardener, and War Merchant.

Level 3


  • A Seamstress, Brothel Madame, and Leatherworker move to your city, selling social, gender-specific clothes to men or women. Only men can buy from the Leatherworker, only women can buy from the Brothel Madame, and the Seamstress sells to both genders.
  • The Brewmistress upgrades her wares to include convenient level 40, 50, 60, 70, and 80 Restoratives, to give simultaneous potion-benefit to stamina, mana, and stealth. She sells them individually, or by the crate.
  • The City Gardener gains a few more shrub decoration seeds for sale.

Level 4


  • An Ex-Innkeeper moves to your city, selling improvised weapons for social “barehanded” combat.
  • Two cloak vendors move to your city, each selling eleven colored varieties of cloak – one sells the Ragged style, the other sells Buttoned.
  • The War Merchant gains more banner decoration recipes for sale, and a Stoneworker selling pillar decoration recipes moves to your city.

Level 5


  • A Horse Armorsmith moves to your city, selling pale, dark, and umber varieties of horse armors.
  • The Sculptor upgrades his wares to include more recipes for sculpture decorations.

Level 6


  • A Farmer moves to your city, selling pet chickens, pigs, and sheep.
  • The Brewmistress upgrades her wares to include Sneezing Powder, a consumable which prevents targets from stealthing.
  • Your city supports centerpiece decoration location objects – you can now build centerpieces of type sculpture, wood, stone, or flesh. The Stoneworker in your city upgrades his wares to include centerpiece recipes, and a Woodcarver moves to your city to offer more decoration recipes.

Level 7


  • The Ex-Innkeeper upgrades his wares to include a blueprint for a new Tavern city building.
  • The Court Manipulator upgrades her wares to include a Traveling Merchant’s Contract, allowing you to summon a merchant to sell to, from anywhere.
  • The War Merchant and Stoneworker upgrade their wares to include more decoration recipes. A Visionary bearing more decoration recipes moves to your city.

Level 8


  • A Settled Nomad moves to your city and offers a quest to adopt a half-tamed animal from Stygia, such as a komodo or cheetah.
  • A Reverent Settler moves to your city and offers quests to explore the world, in exchange for a pet crab and owl.

Level 9


  • Two more cloak vendors move to your city, offering the same eleven color varieties in two new styles – Swept and Roped.

Level 10


  • The Horse Armorsmith upgrades his wares to include a Swift Shemite horse, complete with colorful silks.
  • Your city supports the building of a Megalith, somewhere in the wilderness of your city’s region. When built, tese Megaliths grant a celestial bonus to mana-tap, health-tap, or stamina-tap to any visitor, depending on what Astrolabe is used in its presence. The Visionary upgrades his wares to sell the recipes to megaliths and astrolabes.
  • A Bearded Barbarian moves to your city, offering quests to earn four varieties of Cimmerian ward banner decorations. Various decoration vendors upgrade their wares to sell Cimmerian-themed decorations.

Level 11


  • The Ex-Innkeeper upgrades his wares to include a blueprint for a Tavern II city building.

Level 12


  • Various decoration vendors upgrade their wares to sell Stygian-themed city decorations.

Level 13


  • A Scholar of Equestrian Arts moves to your city, selling manuals to teach your horse to dance or bow on command.

Level 14


  • The Collector upgrades his wares to include thoroughly tamed, wearable critters – a rat, scorpion, spider, and snake, all trained to cling to your upper arm indefinitely.
  • The Collector also upgrades his wares to include a recipe to weave the Bag of the Renown, offering more inventory slots.
  • Various decoration vendors upgrade their wares to include Aquilonian-themed city decorations.

Level 15


  • A Local Warmonger moves to your city, offering a quest to earn the Stygian Halfbreed horse mount.

Level 16


  • Your city Keep gains a trapdoor down to a cultural retreat, including the comforts customary to taverns (food, drink, chairs), and a dueling area in which guild members may fight each other at will. In Stygian cities this area takes the form of Ritual Chambers, in Aquilonian cities it is a Council Forum, and in Cimmerian cities it is a Feast Hall.
  • The Visionary upgrades his wares to include improved, higher-tier Megalith recipes.
  • Various decoration vendors upgrade their wares to include Acheronian-themed city decorations.

Level 17


  • A Retired Scout moves to your city. The Retired Scout, Settled Nomad and Bearded Barbarian each offer a new quest, only to Aquilonians, Stygians, and Cimmerians, respectively. Aquilonians are rewarded with a fox companion, Stygians with a sawtooth companion, and Cimmerians with a wolf pup companion.
  • Various decoration vendors upgrade their wares to include even more Stygian-themed city centerpiece decorations.

Level 18


  • The Ex-Innkeeper upgrades his wares to include a blueprint for a Tavern III city building.
  • A certain patron of the arts in Tarantia posts an advertisement in your guild city, for qualified architects to study under a master sculptor and learn four Aquilonian statue city decoration recipes.

Level 19


  • Two mysterious women, the Unseen and a Silent Practitioner, move to your city. The Unseen, the Silent Practitioner, the Local Warmonger, and Reverent Settler each offer two new quests, only to rogues, mages, warriors, and priests, respectively. Each quest reward is a piece of unique social headwear, and a choice between three unique (and mutually exclusive) companions.
  • Various decoration vendors upgrade their wares to include even more Acheronian-themed city centerpiece decorations.

Level 20


  • The Unseen offers a new quest to all fellow predators, to hunt the rumors of a strange creature. All such hunters are eventually rewarded a surviving Tarpani Stallion.
  • The Collector upgrades his wares to include a recipe to weave the Bag of Prominence, offering even more inventory slots.
  • The Visionary offers more varied-looking Megalith recipe
 
 
Posted on Thursday, December 10 @ 13:18:04 CST by rynleigh
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